You can see in the way we approach the UI.”īlizzard is certainly pushing this as one game played across different platforms, without the need for different speeds at release. "Using a controller is such a great way to experience Diablo 4 and it’s something we discovered in Diablo 3. “And you can see it in our control scheme, PC gamers will actually be able to use a controller in Diablo 4. “And when we started to develop Diablo 4, from the start, it wasn’t like “this is a PC Game,” it was a game for every platform. “We became a team that learnt how to concurrently develop and make the best decisions on all platforms. “After the Ultimate Evil Edition was released, we started concurrently developing all of our patches after that," Wat adds. “And it was released on all four, so we’re definitely taking a look at what’s coming and we stay abreast of all the information in the industry, but right now, it’s just for PlayStation 4, Xbox One and PC.”ĭiablo 4 is set to be the first game in the series to launch on consoles at the same time as PC, bringing with it, it’s own challenges. Tiffany Wat: “Yeah actually, if you remember when we released Ultimate Evil Edition, so originally when we released Diablo 3 console it was on Xbox 360 and PlayStation 3, and when we released Ultimate Evil Edition it was around the timeline when we were moving to the newer generation of consoles. Is the team prepared for those new systems coming out? Q: When it comes to announcing a game in 2019, it can put you in a strange position, especially with the changes to hardware in 2020. When asked about announcing Diablo 4 with new consoles being planned for the near future, Blizzard devs Joe Shely and Tiffany Wat offered some insight into the situation
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